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Designing Playful Learning Experiences with Game-Based Learning and Gamification In-Person

Have you wanted to incorporate games in your classroom, but haven’t been sure where to start?

Join the University Libraries for an interactive lunch and learn to explore game-based learning and gamification. We will start by differentiating between games-based learning and gamification, exploring different contexts for instruction and identifying which approach best fits each scenario.

The facilitator and attendees will share playful learning experiences they have designed or observed, and participants will consider how these might be adapted to fit their own contexts.

Moving beyond our own experiences, the presenter will then share a worksheet that guides participants through the backward design process to facilitate the development of playful learning experiences. During working time, you will have the option to begin the backward design process, share your ideas for implementing games in your work to elicit feedback and suggestions, engage with example games for instruction to inspire ideas, and/or engage in a question and answer session.

This workshop will most benefit instructors with an assignment to create or adapt in mind, although all interested in games and assignment design are welcome. 

Lunch will be provided for registered participants.

 

Date:
Friday, January 24, 2025
Time:
11:30 am - 1:00 pm
Time Zone:
Pacific Time - US & Canada (change)
Location:
Lied Library - Goldfield Room - 3rd floor
Campus:
UNLV Maryland (Main) Campus
Audience:
  Faculty & Staff     Graduate/Professional Students  
Categories:
  Academic Workshop     Library Event     Workshop  

Registration is required. There are 14 seats available.